Putting your “extra” workers on short-term money making is a great way to work toward buying more land, which is going to be especially important if you want to beat the game without spending any cash. Lengthy deals are only worthwhile if you’re logging out for a long period of time, in which case setting your workers on longer-term goals will keep the game moving forward while you’re taking care of other things. The 3-minute deals make a lot more money in a much shorter amount of time, and they don’t tie up your workers for very long in case you need to put them on another task. Don’t start any 30-minute deals until you log out. If you follow this plan, using three watermelon patches and two forester’s huts to farm the resources you need for each quick quest and upgrade, you should also have some workers available to do three-minute deals in the ancient bars. Don’t start these and tie up your workers until you’re ready to log out, whether for class, for work, or for the night. The bar deals take 30 minutes each, but the corn planting takes an hour to harvest, and the exploration and building upgrade each take several hours to complete. The long quests that are starting to pop up at level 9 and 10 are: upgrade the main building, explore the cave, plant 3 corn patches, and to a lesser extent, order lengthy deals in the bar. Doing that requires setting up the long-term quests to run together, but not starting them until you’re ready to log off for a good while. If you want to level your tribez without spending even a dime of real life money, it’s all about making sure you take maximum advantage of the time you can play actively, and then also take maximum advantage of the time you’re offline. I’m going to leave our adventurer to his (or her!) own devices for a bit and talk real-time strategy because it’s at about this point in the game where time management really starts to matter.
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